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Lorcana
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There are 143 productsSort
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Earsplitting Rats [Judgment]$ 4.50Set: Judgment Type: Creature — Rat Rarity: Common Cost: {3}{B} When Earsplitting Rats enters the battlefield, each player discards a card. Discar...
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Suntail Hawk [Judgment]$ 4.50Set: Judgment Type: Creature — Bird Rarity: Common Cost: {W} Flying "Our forebears once flew like this—carefree, needing nothing but a warm...
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Erhnam Djinn [Judgment]$ 22.50Set: Judgment Type: Creature — Djinn Rarity: Rare Cost: {3}{G} At the beginning of your upkeep, target non-Wall creature an opponent controls gain...
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Planar Chaos [Judgment]$ 42.00Set: Judgment Type: Enchantment Rarity: Uncommon Cost: {2}{R} At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Plana...
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Hunting Grounds [Judgment]$ 51.00Set: Judgment Type: Enchantment Rarity: Rare Cost: {G}{W} Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "W...
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Krosan Reclamation [Judgment]$ 10.80Set: Judgment Type: Instant Rarity: Uncommon Cost: {1}{G} Target player shuffles up to two target cards from their graveyard into their library. ...
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Phantom Nishoba [Judgment]$ 82.00Set: Judgment Type: Creature — Cat Beast Spirit Rarity: Rare Cost: {5}{G}{W} Trample Phantom Nishoba enters the battlefield with seven +1/+1 coun...
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Value [Judgment]$ 10.80Set: Judgment Type: Creature — Incarnation Rarity: Uncommon Cost: {3}{W} First strike As long as Valor is in your graveyard and you control a Pla...
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Krosan Wayfarer [Judgment]$ 4.50Set: Judgment Type: Creature — Human Druid Rarity: Common Cost: {G} Sacrifice Krosan Wayfarer: You can put a land card from your hand onto the bat...
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Seedtime [Judgment]$ 237.00Set: Judgment Type: Instant Rarity: Rare Cost: {1}{G} Cast this spell only during your turn. Take an extra turn after this one if an opponent cas...
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Swirling Sandstorm [Judgment]$ 4.50Set: Judgment Type: Sorcery Rarity: Common Cost: {3}{R} Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or ...
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Wormfang Turtle [Judgment]$ 10.80Set: Judgment Type: Creature — Nightmare Turtle Beast Rarity: Uncommon Cost: {2}{U} When Wormfang Turtle enters the battlefield, exile a land you...
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Fledgling Dragon [Judgment]$ 25.00Set: Judgment Type: Creature — Dragon Rarity: Rare Cost: {2}{R}{R} Flying Threshold — As long as seven or more cards are in your graveyard, Fledgl...
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Shieldmage Advocate [Judgment]$ 4.50Set: Judgment Type: Creature — Human Cleric Rarity: Common Cost: {2}{W} {T}: Return target card from an opponent's graveyard to their hand. Preve...
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Defy Gravity [Judgment]$ 4.50Set: Judgment Type: Instant Rarity: Common Cost: {OR} Target creature gains flying until end of turn. Flashback {U} (You may cast this card from yo...
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Wonder [Judgment]$ 76.00Set: Judgment Type: Creature — Incarnation Rarity: Uncommon Cost: {3}{U} Flying As long as Wonder is in your graveyard and you control an Island,...
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Grip of Amnesia [Judgment]$ 4.50Set: Judgment Type: Instant Rarity: Common Cost: {1}{U} Counter target spell unless its controller exiles all cards from their graveyard. Draw a ...
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Spelljack [Judgment]$ 40.00Set: Judgment Type: Instant Rarity: Rare Cost: {3}{U}{U}{U} Counter target spell. If that spell is countered this way, exile it instead of puttin...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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