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There are 269 productsSort
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Ankle Shanker [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Creature — Goblin Berserker Rarity: Rare Cost: {2}{R}{W}{B} Haste Whenever Ankle Shanker attacks, creatures you contro...
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Mountain (263) [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Rattleclaw Mystic [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Creature — Human Shaman Rarity: Rare Cost: {1}{G} {T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face do...
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Heart-Piercer Bow [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage t...
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Bloodfire Mentor [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Efreet Shaman Rarity: Common Cost: {2}{R} {2}{U}, {T}: Draw a card, then discard a card. The adept un...
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Jeskai Banner [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Artifact Rarity: Common Cost: {3} {T}: Add {U}, {R}, or {W}. {U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card. ...
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Singing Bell Strike [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creature When Singing Bell Strike enters the battlefield, tap e...
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Jeskai Windscout [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Bird Scout Rarity: Common Cost: {2}{U} Flying Prowess (Whenever you cast a noncreature spell, this creature...
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War Behemoth [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Beast Rarity: Common Cost: {5}{W} Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. ...
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Archers' Parapet [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Wall Rarity: Common Cost: {1}{G} Defend {1}{B}, {T}: Each opponent loses 1 life. Every shaft is grave...
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Dragon-Style Twins [Khans of Tarkir]$ 25.00Set: Khans of Tarkir Type: Creature — Human Monk Rarity: Rare Cost: {3}{R}{R} Double strike Prowess (Whenever you cast a noncreature spell, this ...
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Highspire Mantis [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Creature — Insect Rarity: Uncommon Cost: {2}{R}{W} Flying, trample Its wings produce a high-pitched, barely audi...
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Dismal Backwater [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Land Rarity: Common Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 li...
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Despise [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Sorcery Rarity: Uncommon Cost: {B} Target opponent reveals their hand. You choose a creature or planeswalker card from...
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Trail of Mystery [Khans of Tarkir]$ 25.00Set: Khans of Tarkir Type: Enchantment Rarity: Rare Cost: {1}{G} Whenever a face-down creature enters the battlefield under your control, you may...
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Scion of Glaciers [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Creature — Elemental Rarity: Uncommon Cost: {2}{U}{U} {U}: Scion of Glaciers gets +1/-1 until end of turn. "There...
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Howl of the Horde [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Sorcery Rarity: Rare Cost: {2}{R} When you cast your next instant or sorcery spell this turn, copy that spell. You may ...
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Quiet Contemplation [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Enchantment Rarity: Uncommon Cost: {2}{U} Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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