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There are 269 productsSort
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Become Immense [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {5}{G} Delve (Each card you exile from your graveyard while casting this spell pays for...
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Dig Through Time [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Instant Rarity: Rare Cost: {6}{U}{U} Delve (Each card you exile from your graveyard while casting this spell pays for ...
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Dragonscale Boon [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {3}{G} Put two +1/+1 counters on target creature and untap it. "When we were lost a...
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Krumar Bond-Kin [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Orc Warrior Rarity: Common Cost: {3}{B}{B} Morph {4}{B} (You may cast this card face down as a 2/2 creature ...
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Mindswipe [Khans of Tarkir]$ 20.00Set: Khans of Tarkir Type: Instant Rarity: Rare Cost: {X}{U}{R} Counter target spell unless its controller pays {X}. Mindswipe deals X damage to t...
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Horde Ambusher [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Creature — Human Berserker Rarity: Uncommon Cost: {1}{R} Whenever Horde Ambusher blocks, it deals 1 damage to you. Morp...
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Feed the Clan [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {1}{G} You gain 5 lives. Ferocious — You gain 10 life instead if you control a creature wi...
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Whirlwind Adept [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Djinn Monk Rarity: Common Cost: {4}{U} Hexproof (This creature can't be the target of spells or abilities y...
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Rugged Highlands [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Land Rarity: Common Rugged Highlands enters the battlefield taped. When Rugged Highlands enters the battlefield, you gain 1 lif...
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Savage Knuckleblade [Khans of Tarkir]$ 25.00Set: Khans of Tarkir Type: Creature — Ogre Warrior Rarity: Rare Cost: {G}{U}{R} {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activat...
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Mountain (264) [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Sagu Mauler [Khans of Tarkir]$ 20.00Set: Khans of Tarkir Type: Creature — Beast Rarity: Rare Cost: {4}{G}{U} Trample, hexproof Morph {3}{G}{U} (You may cast this card face...
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Butcher of the Horde [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Creature — Demon Rarity: Rare Cost: {1}{R}{W}{B} Flying Sacrifice another creature: Butcher of the Horde gains your ch...
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Ashcloud Phoenix [Khans of Tarkir]$ 30.00Set: Khans of Tarkir Type: Creature — Phoenix Rarity: Mythic Cost: {2}{R}{R} Flying When Ashcloud Phoenix dies, return it to the battlefield face...
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Sandsteppe Citadel [Khans of Tarkir]$ 10.80Set: Khans of Tarkir Type: Land Rarity: Uncommon Sandsteppe Citadel enters the battlefield taped. {T}: Add {W}, {B}, or {G}. That which endures, sur...
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Disowned Ancestor [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Spirit Warrior Rarity: Common Cost: {B} Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. ...
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Trap Essence [Khans of Tarkir]$ 20.00Set: Khans of Tarkir Type: Instant Rarity: Rare Cost: {G}{U}{R} Counter target creature spell. Put two +1/+1 counters on up to one target creature...
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Thousand Winds [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Creature — Elemental Rarity: Rare Cost: {4}{U}{U} Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 cr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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