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There are 269 productsSort
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Sultai Ascendancy [Khans of Tarkir]$ 20.00Set: Khans of Tarkir Type: Enchantment Rarity: Rare Cost: {B}{G}{U} At the beginning of your upkeep, look at the top two cards of your library. Pu...
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Deflecting Palm [Khans of Tarkir]$ 43.00Set: Khans of Tarkir Type: Instant Rarity: Rare Cost: {R}{W} The next time a source of your choice would deal damage to you this turn, prevent tha...
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Barrage of Boulders [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {2}{R} Barrage of Boulders deals 1 damage to each creature you don't control. F...
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Swift Kick [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {3}{R} Target creature you control gets +1/+0 until end of turn. It fights target creatur...
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Tusked Colossodon [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Beast Rarity: Common Cost: {4}{G}{G} A band of Temur hunters, fleeing the Mardu, dug a hideout beneath such ...
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Sultai Scavenger [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Bird Warrior Rarity: Common Cost: {5}{B} Delve (Each card you exile from your graveyard while casting this ...
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Shatter [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {1}{R} Destroy target artifact. The ogre's mind snapped. The bow was next. The arch...
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Salt Road Patrol [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Human Scout Rarity: Common Cost: {3}{W} Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. ...
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Sage of the Inward Eye [Khans of Tarkir]$ 22.50Set: Khans of Tarkir Type: Creature — Djinn Wizard Rarity: Rare Cost: {2}{U}{R}{W} Flying Whenever you cast a noncreature spell, creatures you co...
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Plains (250) [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Wingmate Roc [Khans of Tarkir]$ 30.00Set: Khans of Tarkir Type: Creature — Bird Rarity: Mythic Cost: {3}{W}{W} Flying Raid — When Wingmate Roc enters the battlefield, if you attacked...
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Tormenting Voice [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, discard a card. Draw two cards. "U...
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Mardu Hordechief [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Creature — Human Warrior Rarity: Common Cost: {2}{W} Raid — When Mardu Hordechief enters the battlefield, if you attac...
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Surrak Dragonclaw [Khans of Tarkir]$ 27.00Set: Khans of Tarkir Type: Legendary Creature — Human Warrior Rarity: Mythic Cost: {2}{G}{U}{R} Flash This spell can't be countered. Creature spe...
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Rite of the Serpent [Khans of Tarkir]$ 4.50Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {4}{B}{B} Destroy target creature. If that creature had a +1/+1 counter on it, create a 1...
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Mardu Ascendancy [Khans of Tarkir]$ 20.00Set: Khans of Tarkir Type: Enchantment Rarity: Rare Cost: {R}{W}{B} Whenever a nontoken creature you control attacks, create a 1/1 red Goblin cre...
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Venerable Lammasu [Khans of Tarkir]$ 12.00Set: Khans of Tarkir Type: Creature — Lammasu Rarity: Uncommon Cost: {6}{W} Flying Lammasu are the enigmatic travelers of Tarkir, soaring hi...
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Ainok Bond-Kin [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Creature — Dog Soldier Rarity: Common Cost: {1}{W} Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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