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Lorcana
Magic
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Star Wars: Unlimited
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Lorcana
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Magic
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One Piece
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Yu-Gi-Oh!
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There are 5973 productsSort
Translation missing: en.sections.collection_template.product_count
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Golgari Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Golgari Guildgate enters tapped. {T}: Add {B} or {G}. Enter those who are starving and sick. You ar...
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Gruul Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Gruul Guildgate enters tapped. {T}: Add {R} or {G}. Enter and leave the shackles of society behind...
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Izzet Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Izzet Guildgate enters tapped. {T}: Add {U} or {R}. Enter those with the vision to create and the ...
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Maze's End [Foundations]$ 30.00Set: Foundations Type: Land Rarity: Mythic Maze's End enters tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library fo...
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Orzhov Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Orzhov Guildgate enters taped. {T}: Add {W} or {B}. Enter to find wealth, security, and eternal li...
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Rakdos Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Rakdos Guildgate enters tapped. {T}: Add {B} or {R}. Enter and indulge your darkest fantasies, for ...
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Selesnya Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Selesnya Guildgate enters tapped. {T}: Add {G} or {W}. Enter and rejoice! The Conclave stands unit...
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Simic Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Simic Guildgate enters tapped. {T}: Add {G} or {U}. Enter and comprehend the perfection of orchest...
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Command Tower [Foundations]$ 10.00Set: Foundations Type: Land Rarity: Common {T}: Add one mana of any color in your commander's color identity. When defeat is near and guidance is sc...
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Terramorphic Expanse [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Land Rarity: Common {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the tapped...
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Thriving Heath [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Land Rarity: Common Thriving Heath enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana...
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Lonely Sandbar [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Land Rarity: Uncommon Lonely Sandbar enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.) ...
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Secluded Steppe [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Land Rarity: Uncommon Secluded Steppe enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.) ...
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Evolving Wilds [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Land Rarity: Common {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the tapped batt...
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Memorial to Genius [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Land Rarity: Uncommon Memorial to Genius enters tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two...
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Kabira Crossroads [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Land Rarity: Common Kabira Crossroads enters tapped. When Kabira Crossroads enters, you gain 2 life. {T}: Add {W}. ...
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Ipnu Rivulet [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Land — Desert Rarity: Uncommon {T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice Desert: Target player mills...
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Memorial to Glory [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Land Rarity: Uncommon Memorial to Glory enters tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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