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There are 5973 productsSort
Translation missing: en.sections.collection_template.product_count
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Bloodfell Caves [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Bloodfell Caves enters tapped. When Bloodfell Caves enters, you gain 1 life. {T}: Add {B} or {R}. ...
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Blossoming Sands [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Blossoming Sands enters tapped. When Blossoming Sands enters, you gain 1 life. {T}: Add {G} or {W}. ...
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Tranquil Cove [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Tranquil Cove enters tapped. When Tranquil Cove enters, you gain 1 life. {T}: Add {W} or {U}. ...
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Rugged Highlands [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Rugged Highlands enters tapped. When Rugged Highlands enters, you gain 1 life. {T}: Add {R} or {G}. ...
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Swiftwater Cliffs [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Swiftwater Cliffs enters tapped. When Swiftwater Cliffs enters, you gain 1 life. {T}: Add {U} or {R}. ...
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Thornwood Falls [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Thornwood Falls enters tapped. When Thornwood Falls enters, you gain 1 life. {T}: Add {G} or {U}. ...
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Scoured Barrens [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Scoured Barrens enters tapped. When Scoured Barrens enters, you gain 1 life. {T}: Add {W} or {B}. ...
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Wind-Scarred Crag [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Wind-Scarred Crag enters tapped. When Wind-Scarred Crag enters, you gain 1 life. {T}: Add {R} or {W}. ...
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Soulstone Sanctuary (Borderless) [Foundations]$ 91.00Set: Foundations Type: Land Rarity: Rare {T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land. ...
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Soulstone Sanctuary [Foundations]$ 88.00Set: Foundations Type: Land Rarity: Rare {T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land. ...
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Soulstone Sanctuary (Borderless) (Mana Foil) [Foundations]$ 498.00Set: Foundations Type: Land Rarity: Rare {T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land. ...
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Soulstone Sanctuary (Extended Art) [Foundations]$ 65.00Set: Foundations Type: Land Rarity: Rare {T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land. ...
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Azorius Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Azorius Guildgate enters tapped. {T}: Add {W} or {U}. Enter the Senate, the seat of justice and th...
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Boros Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Boros Guildgate enters tapped. {T}: Add {R} or {W}. Enter with merciful hearts. Exit with battle cr...
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Crawling Barrens [Foundations]$ 25.00Set: Foundations Type: Land Rarity: Rare {T}: Add {C}. {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creatu...
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Cryptic Caves [Foundations]$ 12.00Set: Foundations Type: Land Rarity: Uncommon {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or ...
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Demolition Field [Foundations]$ 21.00Set: Foundations Type: Land Rarity: Uncommon {T}: Add {C}. {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That l...
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Dimir Guildgate [Foundations]$ 5.00Set: Foundations Type: Land — Gate Rarity: Common Dimir Guildgate enters tapped. {T}: Add {U} or {B}. Enter and become a mastermind of spies, lies, ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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