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There are 350 productsSort
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Flailing Soldier [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Soldier Rarity: Common Cost: {R} {1}: Flailing Soldier gets +1/+1 until end of turn. Any player may a...
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Boa Constrictor [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Snake Rarity: Uncommon Cost: {4}{G} {T}: Boa Constrictor gets +3/+3 until end of turn. Its eyes are b...
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Tidal Bore [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Instant Rarity: Common Cost: {1}{U} You may return an Island you control to its owner's hand rather than pay this spell...
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Undertaker [Mercadian Masques]$ 8.00Set: Mercadian Masks Type: Creature—Human Spellshaper Rarity: Common Cost: {1}{B} {B}, {T}, Discard a card: Return target creature card from your ...
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Thermal Glider [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Rebel Rarity: Common Cost: {2}{W} Flying, protection from red "The Mercadians are too busy look...
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Crooked Scales [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Artifact Rarity: Rare Cost: {4} {4}, {T}: Flip a coin. If you win the flip, destroy target creature an oppon...
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Vine Dryad [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature — Dryad Rarity: Rare Cost: {3}{G} You may exile a green card from your hand rather than pay this spell's mana...
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Highway Robber [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Human Mercenary Rarity: Common Cost: {2}{B}{B} When Highway Robber enters the battlefield, target opponent ...
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General's Regalia [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Artifact Rarity: Rare Cost: {3} {3}: The next time a source of your choice would deal damage to you this turn, that da...
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Diplomatic Immunity [Mercadian Masques]$ 31.00Set: Mercadian Masks Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creature Shroud (A permanent with shroud can't be the target of...
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Ley Line [Mercadian Masks]$ 123.00Set: Mercadian Masks Type: Enchantment Rarity: Uncommon Cost: {3}{G} At the beginning of each player's upkeep, that player may put a +1/+1 counte...
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Deepwood Wolverine [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Creature — Wolverine Rarity: Common Cost: {G} Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of ...
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Indentured Djinn [Mercadian Masques]$ 12.00Set: Mercadian Masks Type: Creature — Djinn Rarity: Uncommon Cost: {1}{U}{U} Flying When Indentured Djinn enters the battlefield, each other play...
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Land Grant [Mercadian Masques]$ 14.00Set: Mercadian Masks Type: Sorcery Rarity: Common Cost: {1}{G} If you have no land cards in hand, you may reveal your hand rather than pay this s...
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Horn of Plenty [Mercadian Masques]$ 20.00Set: Mercadian Masks Type: Artifact Rarity: Rare Cost: {6} Whenever a player casts a spell, they may pay {1}. If the player does, they draw a car...
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Deepwood Elder [Mercadian Masques]$ 25.00Set: Mercadian Masks Type: Creature—Dryad Spellshaper Rarity: Rare Cost: {G}{G} {X}{G}{G}, {T}, Discard a card: X target lands become Forests unt...
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Insubordination [Mercadian Masques]$ 5.00Set: Mercadian Masks Type: Enchantment — Aura Rarity: Common Cost: {B}{B} Enchant creature At the beginning of the end step of enchanted creature...
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High Market [Mercadian Masques]$ 174.00Set: Mercadian Masks Type: Land Rarity: Rare {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. If it can't be had here, it can't be had on a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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