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There are 303 productsSort
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Boggart Arsonists [Shadowmoor]$ 11.00Set: Shadowmoor Type: Creature — Goblin Rogue Rarity: Common Cost: {2}{R} Plainswalk (This creature can't be blocked as long as defending player ...
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Thistledown Duo [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Kithkin Soldier Wizard Rarity: Common Cost: {2}{W/U} Whenever you cast a white spell, Thistledown Duo gets +1/+1 ...
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Toil to Renown [Shadowmoor]$ 4.50Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {1}{G} You gain 1 life for each tapped artifact, creature, and land you control. The las...
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Wilt-Leaf Cavaliers [Shadowmoor]$ 9.60Set: Shadowmoor Type: Creature — Elf Knight Rarity: Uncommon Cost: {G/W}{G/W}{G/W} Vigilance Every elf in Shadowmoor is charged from birth w...
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Merrow Grimeblotter [Shadowmoor]$ 12.00Set: Shadowmoor Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {3}{U/B} {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q}...
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Drove of Elves [Shadowmoor]$ 19.00Set: Shadowmoor Type: Creature — Elf Rarity: Uncommon Cost: {3}{G} Hexproof Drove of Elves's power and toughness are each equal to the number of ...
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Whimwader [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Elemental Rarity: Common Cost: {4}{U} Whimwader can't attack unless defending player controls a blue permanent. ...
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Torture [Shadowmoor]$ 4.00Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. What ...
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Sapseep Forest [Shadowmoor]$ 9.60Set: Shadowmoor Type: Land — Forest Rarity: Uncommon ({T}: Add {G}.) Sapseep Forest enters the battlefield taped. {G}, {T}: You gain 1 life. Activate only...
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Gleeful Sabotage [Shadowmoor]$ 9.00Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {1}{G} Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap t...
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Woeleecher [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Elemental Rarity: Common Cost: {5}{W} {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain ...
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Demigod of Revenge [Shadowmoor]$ 45.00Set: Shadowmoor Type: Creature — Spirit Avatar Rarity: Rare Cost: {B/R}{B/R}{B/R}{B/R}{B/R} When you cast this spell, return all cards named Demi...
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Barkshell Blessing [Shadowmoor]$ 4.00Set: Shadowmoor Type: Instant Rarity: Common Cost: {G/W} Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may ...
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Mudbrawler Raiders [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Common Cost: {2}{R/G}{R/G} Mudbrawler Raiders can't be blocked by blue creatures. T...
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Deep-Slumber Titan [Shadowmoor]$ 20.00Set: Shadowmoor Type: Creature — Giant Warrior Rarity: Rare Cost: {2}{R}{R} Deep-Slumber Titan enters the battlefield taped. Deep-Slumber Titan do...
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Poison the Well [Shadowmoor]$ 4.00Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {2}{B/R}{B/R} Destroy target land. Poison the Well deals 2 damage to that land's controller. ...
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Puncture Bolt [Shadowmoor]$ 5.00Set: Shadowmoor Type: Instant Rarity: Common Cost: {1}{R} Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. ...
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Briarberry Cohort [Shadowmoor]$ 5.00Set: Shadowmoor Type: Creature — Faerie Soldier Rarity: Common Cost: {1}{U} Flying Briarberry Cohort gets +1/+1 as long as you control another bl...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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