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Lorcana
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There are 303 productsSort
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Painter's Servant [Shadowmoor]$ 1,064.00Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Rare Cost: {2} As Painter's Servant enters the battlefield, choose a color. All cards ...
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Fulminator Mage [Shadowmoor]$ 86.00Set: Shadowmoor Type: Creature — Elemental Shaman Rarity: Rare Cost: {1}{B/R}{B/R} Sacrifice Fulminator Mage: Destroy target nonbasic land. ...
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Wound Reflection [Shadowmoor]$ 234.00Set: Shadowmoor Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the li...
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Spell Syphon [Shadowmoor]$ 4.00Set: Shadowmoor Type: Instant Rarity: Common Cost: {1}{U} Counter target spell unless its controller pays {1} for each blue permanent you control....
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Raven's Run Dragoon [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Elf Knight Rarity: Common Cost: {2}{G/W}{G/W} Raven's Run Dragoon can't be blocked by black creatures. "I h...
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Thoughtweft Gambit [Shadowmoor]$ 12.00Set: Shadowmoor Type: Instant Rarity: Uncommon Cost: {4}{W/U}{W/U} Tap all creatures your opponents control and untap all creatures you control. ...
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Disturbing Plot [Shadowmoor]$ 4.00Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {1}{B} Return target creature card from a graveyard to its owner's hand. Conspire (As you cast...
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Forest (298) [Shadowmoor]$ 4.00Set: Shadowmoor Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Hollowsage [Shadowmoor]$ 12.00Set: Shadowmoor Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {3}{B} Whenever Hollowsage becomes untapped, you may have target player dis...
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Forest (300) [Shadowmoor]$ 6.00Set: Shadowmoor Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Scar [Shadowmoor]$ 4.00Set: Shadowmoor Type: Instant Rarity: Common Cost: {B/R} Put a -1/-1 counter on target creature. "What is a scar? A sign of courage in the ...
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Plains (283) [Shadowmoor]$ 4.00Set: Shadowmoor Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Slinking Giant [Shadowmoor]$ 10.80Set: Shadowmoor Type: Creature — Giant Rogue Rarity: Uncommon Cost: {2}{R}{R} Wither (This deals damage to creatures in the form of -1/-1 counters...
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Mistmeadow Skulk [Shadowmoor]$ 9.60Set: Shadowmoor Type: Creature — Kithkin Rogue Rarity: Uncommon Cost: {1}{W} Lifelink, protection from mana value 3 or greater Doyo suspect...
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Gloomwidow [Shadowmoor]$ 9.60Set: Shadowmoor Type: Creature — Spider Rarity: Uncommon Cost: {2}{G} Reach Gloomwidow can block only creatures with flying. When gloomwidow...
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Oona's Gatewarden [Shadowmoor]$ 5.00Set: Shadowmoor Type: Creature — Faerie Soldier Rarity: Common Cost: {U/B} Defender, flying Wither (This deals damage to creatures in the form of...
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Savor the Moment [Shadowmoor]$ 122.00Set: Shadowmoor Type: Sorcery Rarity: Rare Cost: {1}{U}{U} Take an extra turn after this one. Skip the untap step of that turn. The merrow t...
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Runed Halo [Shadowmoor]$ 17.50Set: Shadowmoor Type: Enchantment Rarity: Rare Cost: {W}{W} As Runed Halo enters the battlefield, choose a card name. You have protection from th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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