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There are 385 productsSort
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Field Research [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Sorcery Rarity: Common Cost: {2}{U} Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Draw two ...
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Makindi Ox [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Ox Rarity: Common Cost: {4}{W} Landfall — Whenever a land enters the battlefield under your control, tap tar...
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Soul Shatter (Extended Art) [Zendikar Rising]$ 100.00Set: Zendikar Rising Type: Instant Rarity: Rare Cost: {2}{B} Each opponent sacrifices a creature or planeswalker with the highest mana value amon...
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Roiling Vortex (Extended Art) [Zendikar Rising]$ 104.00Set: Zendikar Rising Type: Enchantment Rarity: Rare Cost: {1}{R} At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. ...
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Roiling Vortex [Zendikar Rising]$ 47.00Set: Zendikar Rising Type: Enchantment Rarity: Rare Cost: {1}{R} At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them....
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Sure-Footed Infiltrator [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Creature — Merfolk Rogue Rarity: Uncommon Cost: {3}{U} Tap another untapped Rogue you control: Sure-Footed Infiltrator ...
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Cascade Seer [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Common Cost: {3}{U} When Cascade Seer enters the battlefield, scry X, where X is the...
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Thwart the Grave [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Sorcery Rarity: Uncommon Cost: {4}{B}{B} This spell costs {1} less to cast for each creature in your party. (Your party...
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Ravager's Mace [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Artifact — Equipment Rarity: Uncommon Cost: {1}{B}{R} When Ravager's Mace enters the battlefield, attach it to target ...
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Expedition Skulker [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Vampire Rogue Rarity: Common Cost: {1}{B} Expedition Skulker has deathtouch as long as you control another R...
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Dauntless Survivor [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Human Warrior Rarity: Common Cost: {1}{G} When Dauntless Survivor enters the battlefield, put a +1/+1 count...
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Akoum Warrior // Akoum Teeth [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Creature — Minotaur Warrior Rarity: Uncommon Cost: {5}{R} Trample "I'm not cruel, but I have no patience for your...
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Sejiri Shelter // Sejiri Glacier [Zendikar Rising]$ 24.00Set: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: {1}{W} Target creature you control gains protection from the color of your choic...
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Maul of the Skyclaves [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Artifact — Equipment Rarity: Rare Cost: {2}{W} When Maul of the Skyclaves enters the battlefield, attach it to target ...
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Swarm Shambler (Extended Art) [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Creature — Fungus Beast Rarity: Rare Cost: {G} Swarm Shambler enters the battlefield with a +1/+1 counter on it. Whene...
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Nighthawk Scavenger [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Vampire Rogue Rarity: Rare Cost: {1}{B}{B} Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal...
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Prowling Felidar (Showcase) [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Cat Beast Rarity: Common Cost: {3}{W} Vigilance Landfall — Whenever a land enters the battlefield under you...
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Kaza, Roil Chaser (Extended Art) [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {U}{R} Flying, haste {T}: The next instant or sorcery spell you ca...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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