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There are 278 productsSort
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Emeria Angel [Zendikar]$ 25.00Set: Zendikar Type: Creature — Angel Rarity: Rare Cost: {2}{W}{W} Flying Landfall — Whenever a land enters the battlefield under your control, yo...
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Kazandu Refuge [Zendikar]$ 10.80Set: Zendikar Type: Land Rarity: Uncommon Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: ...
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Cobra Trap [Zendikar]$ 10.80Set: Zendikar Type: Instant — Trap Rarity: Uncommon Cost: {4}{G}{G} If a noncreature permanent under your control was destroyed this turn by a sp...
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Murasa (Planes) [Planechase Plans]$ 123.00Set: Planchase Plans Type: Plane — Zendikar Rarity: Common Whenever a nontoken creature enters the battlefield, its controller may search their library fo...
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Plains (231a) [Zendikar]$ 9.00Set: Zendikar Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Kor Aeronaut [Zendikar]$ 10.80Set: Zendikar Type: Creature — Kor Soldier Rarity: Uncommon Cost: {W}{W} Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)...
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Trusty Machete [Zendikar]$ 9.60Set: Zendikar Type: Artifact — Equipment Rarity: Uncommon Cost: {1} Equipped creature gets +2/+1. Equipment {2} "Until this expedition is d...
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Malakir Bloodwitch [Zendikar]$ 143.00Set: Zendikar Type: Creature — Vampire Shaman Rarity: Rare Cost: {3}{B}{B} Flying, protection from white When Malakir Bloodwitch enters the battl...
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Kalitas, Bloodchief of Ghet [Zendikar]$ 138.00Set: Zendikar Type: Legendary Creature — Vampire Warrior Rarity: Mythic Cost: {5}{B}{B} {B}{B}{B}, {T}: Destroy target creature. If that creature...
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Swamp (239) [Zendikar]$ 10.00Set: Zendikar Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Baloth Woodcrasher [Zendikar]$ 10.80Set: Zendikar Type: Creature — Beast Rarity: Uncommon Cost: {4}{G}{G} Landfall — Whenever a land enters the battlefield under your control, Baloth...
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Quest for the Gravelord [Zendikar]$ 9.60Set: Zendikar Type: Enchantment Rarity: Uncommon Cost: {B} Whenever a creature dies, you may put a quest counter on Quest for the Gravelord. Remo...
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Swamp (241a) [Zendikar]$ 5.00Set: Zendikar Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Oracle of Mul Daya [Zendikar]$ 183.00Set: Zendikar Type: Creature — Elf Shaman Rarity: Rare Cost: {3}{G} You may play an additional land on each of your turns. Play with the top card ...
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Blade of the Bloodchief [Zendikar]$ 190.00Set: Zendikar Type: Artifact — Equipment Rarity: Rare Cost: {1} Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped c...
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Swamp (238) [Zendikar]$ 17.00Set: Zendikar Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Quest for Pure Flame [Zendikar]$ 10.80Set: Zendikar Type: Enchantment Rarity: Uncommon Cost: {R} Whenever a source you control deals damage to an opponent, you may put a quest counter...
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Verdant Catacombs [Zendikar]$ 477.00Set: Zendikar Type: Land Rarity: Rare {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battle...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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