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There are 278 productsSort
Translation missing: en.sections.collection_template.product_count
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Scythe Tiger [Zendikar]$ 4.50Set: Zendikar Type: Creature — Cat Rarity: Common Cost: {G} Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger e...
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Shatterskull Giant [Zendikar]$ 4.50Set: Zendikar Type: Creature — Giant Warrior Rarity: Common Cost: {2}{R}{R} "Now I know why they call it Shatterskull Pass. Rocks fell all night l...
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Trapmaker's Snare [Zendikar]$ 10.80Set: Zendikar Type: Instant Rarity: Uncommon Cost: {1}{U} Search your library for a Trap card, reveal it, put it into your hand, then shuffle. ...
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Oran-Rief, the Vastwood [Zendikar]$ 36.00Set: Zendikar Type: Land Rarity: Rare Oran-Rief, the Vastwood enters the battlefield taped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature ...
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Windborne Charge [Zendikar]$ 10.80Set: Zendikar Type: Sorcery Rarity: Uncommon Cost: {2}{W}{W} Two target creatures you control each get +2/+2 and gain flying until end of turn. ...
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Inferno Trap [Zendikar]$ 10.80Set: Zendikar Type: Instant — Trap Rarity: Uncommon Cost: {3}{R} If you've been dealt damage by two or more creatures this turn, you may pay {R} ...
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Crypt Ripper [Zendikar]$ 4.50Set: Zendikar Type: Creature — Shade Rarity: Common Cost: {2}{B}{B} Haste {B}: Crypt Ripper gets +1/+1 until end of turn. The tender light o...
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Warren Instigator [Zendikar]$ 300.00Set: Zendikar Type: Creature — Goblin Berserker Rarity: Mythic Cost: {R}{R} Double strike Whenever Warren Instigator deals damage to an opponent,...
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Electropotence [Zendikar]$ 22.50Set: Zendikar Type: Enchantment Rarity: Rare Cost: {2}{R} Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If yo...
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Armament Master [Zendikar]$ 22.50Set: Zendikar Type: Creature — Kor Soldier Rarity: Rare Cost: {W}{W} Other Kor creatures you control get +2/+2 for each Equipment attached to Arm...
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Mold Shambler [Zendikar]$ 4.50Set: Zendikar Type: Creature — Fungus Beast Rarity: Common Cost: {3}{G} Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) ...
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Hellfire Mongrel [Zendikar]$ 9.60Set: Zendikar Type: Creature — Elemental Dog Rarity: Uncommon Cost: {2}{R} At the beginning of each opponent's upkeep, if that player has two or f...
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Ob Nixilis, the Fallen [Zendikar]$ 322.00Set: Zendikar Type: Legendary Creature — Demon Rarity: Mythic Cost: {3}{B}{B} Landfall — Whenever a land enters the battlefield under your contro...
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Merfolk Wayfinder [Zendikar]$ 9.60Set: Zendikar Type: Creature — Merfolk Scout Rarity: Uncommon Cost: {2}{U} Flying When Merfolk Wayfinder enters the battlefield, reveal the top t...
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Demolish [Zendikar]$ 4.50Set: Zendikar Type: Sorcery Rarity: Common Cost: {3}{R} Destroy target artifact or land. "This is why I hate settlements. They lull you into...
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Nimana Sell-Sword [Zendikar]$ 4.50Set: Zendikar Type: Creature — Human Warrior Ally Rarity: Common Cost: {3}{B} Whenever Nimana Sell-Sword or another Ally enters the battlefield u...
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Savage Silhouette [Zendikar]$ 4.50Set: Zendikar Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this...
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Khalni Gem [Zendikar]$ 9.60Set: Zendikar Type: Artifact Rarity: Uncommon Cost: {4} When Khalni Gem enters the battlefield, return two lands you control to their owner's han...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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