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topThere are 140 productsSort
Translation missing: en.sections.collection_template.product_count
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Aethertow [Shadowmoor]$ 4.25Set: Shadowmoor Type: Instant Rarity: Common Cost: {3}{W/U} Put target attacking or blocking creature on top of its owner's library. Conspire (As...
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Apothecary Initiate [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Kithkin Cleric Rarity: Common Cost: {W} Whenever a player casts a white spell, you may pay {1}. If you do, you g...
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Ashenmoor Cohort [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Elemental Warrior Rarity: Common Cost: {5}{B} Ashenmoor Cohort gets +1/+1 as long as you control another black cr...
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Ashenmoor Gouger [Shadowmoor]$ 12.75Set: Shadowmoor Type: Creature — Elemental Warrior Rarity: Uncommon Cost: {B/R}{B/R}{B/R} Ashenmoor Gouger can't block. After his hands had...
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Augury Adept [Shadowmoor]$ 21.25Set: Shadowmoor Type: Creature — Kithkin Wizard Rarity: Rare Cost: {1}{W/U}{W/U} Whenever Augury Adept deals combat damage to a player, reveal th...
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Ballynock Cohort [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {2}{W} First strike Ballynock Cohort gets +1/+1 as long as you co...
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Barkshell Blessing [Shadowmoor]$ 4.25Set: Shadowmoor Type: Instant Rarity: Common Cost: {G/W} Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may ...
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Barrenton Cragtreads [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Kithkin Scout Rarity: Common Cost: {2}{W/U}{W/U} Barrenton Cragtreads can't be blocked by red creatures. "B...
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Blazethorn Scarecrow [Shadowmoor]$ 4.25Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {5} Blazethorn Scarecrow has as long as you control a red creature. Blaz...
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Blistering Dieflyn [Shadowmoor]$ 4.75Set: Shadowmoor Type: Creature — Imp Rarity: Common Cost: {3}{R} Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. Any kithkin...
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Bloodshed Fever [Shadowmoor]$ 4.75Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature Enchanted creature attacks each combat if able. Cinder m...
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Boggart Arsonists [Shadowmoor]$ 10.00Set: Shadowmoor Type: Creature — Goblin Rogue Rarity: Common Cost: {2}{R} Plainswalk (This creature can't be blocked as long as defending player ...
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Boggart Ram-Gang [Shadowmoor]$ 12.75Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Uncommon Cost: {R/G}{R/G}{R/G} Haste Wither (This deals damage to creatures in the form of...
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Burn Trail [Shadowmoor]$ 4.25Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {3}{R} Burn Trail deals 3 damage to any target. Conspire (As you cast this spell, you may tap ...
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Cinderbones [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Elemental Skeleton Rarity: Common Cost: {2}{B} Wither (This deals damage to creatures in the form of -1/-1 count...
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Cinderhaze Wretch [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {4}{B} {T}: Target player discards a card. Activate only during your turn....
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Consign to Dream [Shadowmoor]$ 4.25Set: Shadowmoor Type: Instant Rarity: Common Cost: {2}{U} Return target permanent to its owner's hand. If that permanent is red or green, put it o...
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Counterbore [Shadowmoor]$ 21.25Set: Shadowmoor Type: Instant Rarity: Rare Cost: {3}{U}{U} Counter target spell. Search your controller's graveyard, hand, and library for all ca...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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