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There are 303 productsSort
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Glen Elendra Liege [Shadowmoor]$ 42.00Set: Shadowmoor Type: Creature — Faerie Knight Rarity: Rare Cost: {1}{U/B}{U/B}{U/B} Flying Other blue creatures you control get +1/+1. Other blac...
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Deus of Calamity [Shadowmoor]$ 36.00Set: Shadowmoor Type: Creature — Spirit Avatar Rarity: Rare Cost: {R/G}{R/G}{R/G}{R/G}{R/G} Trample Whenever Deus of Calamity deals 6 or more dam...
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Elsewhere Flask [Shadowmoor]$ 5.00Set: Shadowmoor Type: Artifact Rarity: Common Cost: {2} When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choo...
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Elemental Mastery [Shadowmoor]$ 33.00Set: Shadowmoor Type: Enchantment — Aura Rarity: Rare Cost: {3}{R} Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creat...
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Faerie Swarm [Shadowmoor]$ 30.00Set: Shadowmoor Type: Creature — Faerie Rarity: Uncommon Cost: {3}{U} Flying Faerie Swarm's power and toughness are each equal to the number of b...
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Mudbrawler Cohort [Shadowmoor]$ 4.50Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Common Cost: {1}{R} Haste Mudbrawler Cohort gets +1/+1 as long as you control another red...
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Shadowmoor [Plumeveil]$ 9.60Set: Shadowmoor Type: Creature — Elemental Rarity: Uncommon Cost: {W/U}{W/U}{W/U} Flash Defender, flying "It was vast, a great sh...
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Scuzzback Scrapper [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Common Cost: {R/G} Wither (This deals damage to creatures in the form of -1/-1 counters.)...
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Jaws of Stone [Shadowmoor]$ 12.00Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {5}{R} Jaws of Stone deals X damage divided as you choose among any number of targets, where...
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Mountain (295) [Shadowmoor]$ 4.00Set: Shadowmoor Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Mercy Killing [Shadowmoor]$ 52.00Set: Shadowmoor Type: Instant Rarity: Uncommon Cost: {2}{G/W} Target creature's controller sacrifices it, then creates X 1/1 green and white Elf ...
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Viridescent Wisps [Shadowmoor]$ 84.00Set: Shadowmoor Type: Instant Rarity: Common Cost: {G} Target creature becomes green and gets +1/+0 until end of turn. Draw a card. In the ...
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Power of Fire [Shadowmoor]$ 4.50Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creature Enchanted creature has "{T}: This creature deals 1 damage t...
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Crabapple Cohort [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Treefolk Warrior Rarity: Common Cost: {4}{G} Crabapple Cohort gets +1/+1 as long as you control another green cr...
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Hungry Spriggan [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Common Cost: {2}{G} Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of ...
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Ghastlord of Fugue [Shadowmoor]$ 41.00Set: Shadowmoor Type: Creature — Spirit Avatar Rarity: Rare Cost: {U/B}{U/B}{U/B}{U/B}{U/B} Ghastlord of Fugue can't be blocked. Whenever Ghastlo...
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Farhaven Elf [Shadowmoor]$ 9.00Set: Shadowmoor Type: Creature — Elf Druid Rarity: Common Cost: {2}{G} When Farhaven Elf enters the battlefield, you may search your library for ...
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Lurebound Scarecrow [Shadowmoor]$ 12.00Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {3} As Lurebound Scarecrow enters the battlefield, choose a color. Whe...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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