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There are 303 productsSort
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Tattermunge Maniac [Shadowmoor]$ 7.20Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Uncommon Cost: {R/G} Tattermunge Maniac attacks each combat if able. It shows up at...
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Oversoul of Dusk [Shadowmoor]$ 35.00Set: Shadowmoor Type: Creature — Spirit Avatar Rarity: Rare Cost: {G/W}{G/W}{G/W}{G/W}{G/W} Protection from blue, from black, and from red "...
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Barrenton Medic [Shadowmoor]$ 8.00Set: Shadowmoor Type: Creature — Kithkin Cleric Rarity: Common Cost: {4}{W} {T}: Prevent the next 1 damage that would be dealt to any target this...
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Torpor Dust [Shadowmoor]$ 4.00Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {2}{U/B} Flash Enchant creature Enchanted creature gets -3/-0. "Some folk thes...
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Heap Doll [Shadowmoor]$ 12.00Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {1} Sacrifice Heap Doll: Exile target card from a graveyard. "I k...
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Puca's Mischief [Shadowmoor]$ 75.00Set: Shadowmoor Type: Enchantment Rarity: Rare Cost: {3}{U} At the beginning of your upkeep, you may exchange control of target nonland permanent...
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Devoted Druid [Shadowmoor]$ 22.00Set: Shadowmoor Type: Creature — Elf Druid Rarity: Common Cost: {1}{G} {T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. ...
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Knollspine Invocation [Shadowmoor]$ 17.50Set: Shadowmoor Type: Enchantment Rarity: Rare Cost: {1}{R}{R} {X}, Discard a card with mana value X: Knollspine Invocation deals X damage to any...
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Manaforge Cinder [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {B/R} {1}: Add {B} or {R}. Activate no more than three times each turn. ...
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Ashenmoor Gouger [Shadowmoor]$ 9.60Set: Shadowmoor Type: Creature — Elemental Warrior Rarity: Uncommon Cost: {B/R}{B/R}{B/R} Ashenmoor Gouger can't block. After his hands had...
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Kithkin Rabble [Shadowmoor]$ 12.00Set: Shadowmoor Type: Creature — Kithkin Rarity: Uncommon Cost: {3}{W} Vigilance Kithkin Rabble's power and toughness are each equal to the numbe...
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Burn Trail [Shadowmoor]$ 4.00Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {3}{R} Burn Trail deals 3 damage to any target. Conspire (As you cast this spell, you may tap ...
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Smash to Smithereens [Shadowmoor]$ 6.00Set: Shadowmoor Type: Instant Rarity: Common Cost: {1}{R} Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's control...
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Mistmeadow Witch [Shadowmoor]$ 9.60Set: Shadowmoor Type: Creature — Kithkin Wizard Rarity: Uncommon Cost: {1}{W/U} {2}{W}{U}: Exile target creature. Return that card to the battlef...
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Kithkin Shielddare [Shadowmoor]$ 4.00Set: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {1}{W} {W}, {T}: Target blocking creature gets +2/+2 until end of turn. ...
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Godhead of Awe [Shadowmoor]$ 76.00Set: Shadowmoor Type: Creature — Spirit Avatar Rarity: Rare Cost: {W/U}{W/U}{W/U}{W/U}{W/U} Flying Other creatures have base power and toughness 1...
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Wooded Bastion [Shadowmoor]$ 324.00Set: Shadowmoor Type: Land Rarity: Rare {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. The elves of Wilt-Leaf Wood continually expand the p...
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Mountain (296) [Shadowmoor]$ 4.00Set: Shadowmoor Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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