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There are 385 productsSort
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Shatterskull Charger [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Giant Warrior Rarity: Rare Cost: {1}{R}{R} Kicker {2} Trample, haste If Shatterskull Charger was kicked, it...
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Nimana Skydancer [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Common Cost: {2}{B} Flash Flying When Nimana Skydancer enters the battlefield, target o...
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Kor Celebrant [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Kor Cleric Rarity: Common Cost: {2}{W} Whenever Kor Celebrant or another creature enters the battlefield un...
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Nimble Trapfinder [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Rare Cost: {1}{U} Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, ...
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Thundering Sparkmage [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Creature — Human Wizard Rarity: Uncommon Cost: {3}{R} When Thundering Sparkmage enters the battlefield, it deals X dama...
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Skyclave Squid (Showcase) [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Squid Rarity: Common Cost: {1}{U} Defend Landfall — Whenever a land enters the battlefield under your contr...
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Skyclave Squid [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Squid Rarity: Common Cost: {1}{U} Defend Landfall — Whenever a land enters the battlefield under your contr...
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Relic Vial [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Artifact Rarity: Uncommon Cost: {3} {2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, Reli...
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Smite the Monstrous [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Instant Rarity: Common Cost: {3}{W} Destroy target creature with power 4 or greater. "Darkness always flees from t...
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Nullpriest of Oblivion [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Vampire Cleric Rarity: Rare Cost: {1}{B} Kicker {3}{B} Menace, lifelink When Nullpriest of Oblivion enters ...
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Strength of Solidarity [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Sorcery Rarity: Common Cost: {G} Choose target creature you control. Put a +1/+1 counter on it for each creature in you...
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Agadeem's Awakening // Agadeem, the Undercrypt [Zendikar Rising]$ 462.00Set: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {X}{B}{B}{B} Return from your graveyard to the battlefield any number of target c...
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Ancient Greenwarden [Zendikar Rising]$ 190.00Set: Zendikar Rising Type: Creature — Elemental Rarity: Mythic Cost: {4}{G}{G} Reach You may play lands from your graveyard. If a land entering t...
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Base Camp [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Land Rarity: Uncommon Base Camp enters the battlefield taped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana onl...
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Glasspool Mimic // Glasspool Shore (Extended Art) [Zendikar Rising]$ 120.00Set: Zendikar Rising Type: Creature—Shapeshifter Rogue Rarity: Rare Cost: {2}{U} You may have Glasspool Mimic enter the battlefield as a copy of ...
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Kazandu Mammoth // Kazandu Valley (Showcase) [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Elephant Rarity: Rare Cost: {1}{G}{G} Landfall — Whenever a land enters the battlefield under your control, ...
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Vastwood Fortification // Vastwood Thicket [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: {G} Put a +1/+1 counter on target creature. "When you understand nature's...
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Forsaken Monument (Extended Art) [Zendikar Rising]$ 296.00Set: Zendikar Rising Type: Legendary Artifact Rarity: Mythic Cost: {5} Colorless creatures you control get +2/+2. Whenever you tap a permanent for...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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