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There are 385 productsSort
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Risen Riptide [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Elemental Rarity: Common Cost: {2}{U} Whenever you cast a kicked spell, Risen Riptide has base power and to...
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Lullmage's Domination [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Sorcery Rarity: Uncommon Cost: {X}{U}{U}{U} This spell costs {3} less to cast if it targets a creature whose controlle...
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Resolute Strike [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Instant Rarity: Common Cost: {W} Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Eq...
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Tangled Florahedron // Tangled Vale [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Creature — Elemental Rarity: Uncommon Cost: {1}{G} {T}: Add {G}. "As Bala Ged grows, new forms of life blossom w...
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Practiced Tactics [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Instant Rarity: Common Cost: {W} Choose target attacking or blocking creature. Practiced Tactics deals damage to that c...
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Soul Shatter [Zendikar Rising]$ 52.00Set: Zendikar Rising Type: Instant Rarity: Rare Cost: {2}{B} Each opponent sacrifices a creature or planeswalker with the highest mana value amon...
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Coralhelm Chronicler (Extended Art) [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Rare Cost: {2}{U} Whenever you cast a kicked spell, draw a card, then discard a card...
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Coralhelm Chronicler [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Rare Cost: {2}{U} Whenever you cast a kicked spell, draw a card, then disc...
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Cleansing Wildfire [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Sorcery Rarity: Common Cost: {1}{R} Destroy target land. Its controller may search their library for a basic land card...
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Mind Carver [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Artifact — Equipment Rarity: Uncommon Cost: {B} When Mind Carver enters the battlefield, attach it to target creature ...
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Deadly Alliance [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Instant Rarity: Common Cost: {4}{B} This spell costs {1} less to cast for each creature in your party. (Your party cons...
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Umara Mystic [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {1}{U}{R} Flying Whenever you cast an instant, sorcery, or Wizard spe...
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Bala Ged Recovery // Bala Ged Sanctuary [Zendikar Rising]$ 133.00Set: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: {2}{G} Return target card from your graveyard to your hand. "Always have a...
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Taborax, Hope's Demise [Zendikar Rising]$ 22.50Set: Zendikar Rising Type: Legendary Creature — Demon Cleric Rarity: Rare Cost: {2}{B} Flying Taborax, Hope's Demise has lifelink as long as it h...
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Maul of the Skyclaves (Extended Art) [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Artifact — Equipment Rarity: Rare Cost: {2}{W} When Maul of the Skyclaves enters the battlefield, attach it to target c...
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Khalni Ambush // Khalni Territory [Zendikar Rising]$ 12.00Set: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: {2}{G} Target creature you control fights target creature you don't control. (Ea...
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Swarm Shambler [Zendikar Rising]$ 25.00Set: Zendikar Rising Type: Creature — Fungus Beast Rarity: Rare Cost: {G} Swarm Shambler enters the battlefield with a +1/+1 counter on it. Whene...
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Nighthawk Scavenger (Extended Art) [Zendikar Rising]$ 85.00Set: Zendikar Rising Type: Creature — Vampire Rogue Rarity: Rare Cost: {1}{B}{B} Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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