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topThere are 131 productsSort
Translation missing: en.sections.collection_template.product_count
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Oona, Queen of the Fae [Shadowmoor]$ 55.00Set: Shadowmoor Type: Legendary Creature — Faerie Wizard Rarity: Rare Cost: {3}{U/B}{U/B}{U/B} Flying {X}{U/B}: Choose a color. Target opponent e...
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Painter's Servant [Shadowmoor]$ 920.00Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Rare Cost: {2} As Painter's Servant enters the battlefield, choose a color. All cards ...
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Pale Wayfarer [Shadowmoor]$ 12.75Set: Shadowmoor Type: Creature — Spirit Giant Rarity: Uncommon Cost: {5}{W}{W} {2}{W}{W}, {Q}: Target creature gains protection from the color of...
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Parapet Watchers [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {2}{U} {W/U}: Parapet Watchers gets +0/+1 until end of turn. A kithki...
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Pili-Pala [Shadowmoor]$ 60.00Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {2} Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol....
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Plains (282) [Shadowmoor]$ 4.25Set: Shadowmoor Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Plains (283) [Shadowmoor]$ 10.00Set: Shadowmoor Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Plains (284) [Shadowmoor]$ 4.25Set: Shadowmoor Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Plains (285) [Shadowmoor]$ 10.00Set: Shadowmoor Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Shadowmoor [Plumeveil]$ 12.75Set: Shadowmoor Type: Creature — Elemental Rarity: Uncommon Cost: {W/U}{W/U}{W/U} Flash Defender, flying "It was vast, a great sh...
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Poison the Well [Shadowmoor]$ 4.25Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {2}{B/R}{B/R} Destroy target land. Poison the Well deals 2 damage to that land's controller. ...
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Power of Fire [Shadowmoor]$ 4.75Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creature Enchanted creature has "{T}: This creature deals 1 damage t...
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Prismwake Merrow [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{U} Flash When Prismwake Merrow enters the battlefield, target permanent ...
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Pyre Charger [Shadowmoor]$ 14.25Set: Shadowmoor Type: Creature — Elemental Warrior Rarity: Uncommon Cost: {R}{R} Haste {R}: Pyre Charger gets +1/+0 until end of turn. His ...
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Raven's Run Dragoon [Shadowmoor]$ 4.25Set: Shadowmoor Type: Creature — Elf Knight Rarity: Common Cost: {2}{G/W}{G/W} Raven's Run Dragoon can't be blocked by black creatures. "I h...
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Reaper King [Shadowmoor]$ 230.00Set: Shadowmoor Type: Legendary Artifact Creature — Scarecrow Rarity: Rare Cost: {2/W}{2/U}{2/B}{2/R}{2/G} ({2/W} can be paid with any two mana or...
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Revelsong Horn [Shadowmoor]$ 12.75Set: Shadowmoor Type: Artifact Rarity: Uncommon Cost: {2} {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of...
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River's Grasp [Shadowmoor]$ 12.75Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {3}{U/B} If {U} was spent to cast this spell, return up one target creature to its owner's h...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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